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#pragma once
#include <vector>
#include <map>

using namespace std;

static vector<string> abilities {"str", "dex", "con", "int", "wis", "cha"};

static map<string, string> skill2ability {
        {"Athletics", "str"},
        {"Acrobatics", "dex"},
        {"Sleight of Hand", "dex"},
        {"Stealth", "dex"},
        {"Arcana", "int"},
        {"History", "int"},
        {"Investigation", "int"},
        {"Nature", "int"},
        {"Religion", "int"},
        {"Animal Handling", "wis"},
        {"Insight", "wis"},
        {"Medicine", "wis"},
        {"Perception", "wis"},
        {"Survival", "wis"},
        {"Deception", "cha"},
        {"Intimidation", "cha"},
        {"Performance", "cha"},
        {"Persuasion", "cha"}
};

static map<string, map<string, int>> armor {
        {"light", {
                        {"padded", 11},
                        {"leather", 11},
                        {"studded leather", 12}
                  }},
        {"medium", {
                       {"hide", 12},
                       {"chain shirt", 13},
                       {"scale mail", 14},
                       {"breastplate", 14},
                       {"half plate", 15}
                   }},
        {"heavy", {
                      {"ring mail", 14},
                      {"chain mail", 16},
                      {"splint", 17},
                      {"plate", 18}
                  }},
        {"misc", {
                      {"shield", 2},
                      {"ring of protection", 1}
                 }}
};