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#pragma once
#include <vector>
#include <map>
using namespace std;
static vector<string> abilities {"str", "dex", "con", "int", "wis", "cha"};
static map<string, string> skill2ability {
{"Athletics", "str"},
{"Acrobatics", "dex"},
{"Sleight of Hand", "dex"},
{"Stealth", "dex"},
{"Arcana", "int"},
{"History", "int"},
{"Investigation", "int"},
{"Nature", "int"},
{"Religion", "int"},
{"Animal Handling", "wis"},
{"Insight", "wis"},
{"Medicine", "wis"},
{"Perception", "wis"},
{"Survival", "wis"},
{"Deception", "cha"},
{"Intimidation", "cha"},
{"Performance", "cha"},
{"Persuasion", "cha"}
};
static map<string, map<string, int>> armor {
{"light", {
{"padded", 11},
{"leather", 11},
{"studded leather", 12}
}},
{"medium", {
{"hide", 12},
{"chain shirt", 13},
{"scale mail", 14},
{"breastplate", 14},
{"half plate", 15}
}},
{"heavy", {
{"ring mail", 14},
{"chain mail", 16},
{"splint", 17},
{"plate", 18}
}},
{"misc", {
{"shield", 2},
{"ring of protection", 1}
}}
};
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