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#pragma once
#include "json.hpp"
#include "entry.h"
namespace entry {
class Spell : public Entry {
public:
Spell(const nlohmann::json& data, const nlohmann::json& base) : Entry(base), level(data["level"]), classes(data["classes"]), castingTime(data["casting_time"]), range(data["range"]), components(data["components"]), duration(data["duration"]) {};
virtual ~Spell() {};
//std::string getName(void) const {return name;}
int getLevel(void) const {return level;}
std::string getSchool(void) const {return getType();}
std::vector<std::string> getClasses(void) const {return classes;}
std::string getCastingTime(void) const {return castingTime;}
std::string getRange(void) const {return range;}
std::string getComponents(void) const {return components;}
std::string getDuration(void) const {return duration;}
std::string getText(void) const override;
virtual nlohmann::json toJson(void) const {
auto data = Entry::toJson();
data["level"] = level;
data["classes"] = classes;
data["casting_time"] = castingTime;
data["range"] = range;
data["components"] = components;
data["duration"] = duration;
return data;
}
private:
//const std::string name;
const int level;
//const std::string school;
const std::vector<std::string> classes;
const std::string castingTime;
const std::string range;
const std::string components;
const std::string duration;
//const std::string text;
};
}
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