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author | Your Name <you@example.com> | 2024-10-09 20:40:50 -0400 |
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committer | Your Name <you@example.com> | 2024-10-09 20:40:50 -0400 |
commit | 684689f3377bc876f3c6aa856a56d85535e7e89e (patch) | |
tree | f0b92bc2ac0f49d1696b99e404f372a4957fe6d4 | |
parent | 99a1d6daa25c647693987b6fb892699dff2628ce (diff) | |
download | gloomhaven-684689f3377bc876f3c6aa856a56d85535e7e89e.tar.gz gloomhaven-684689f3377bc876f3c6aa856a56d85535e7e89e.tar.bz2 gloomhaven-684689f3377bc876f3c6aa856a56d85535e7e89e.zip |
Reduced repetition
-rw-r--r-- | content/nightshroud.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/content/nightshroud.md b/content/nightshroud.md index 0ba5ff2..d32933f 100644 --- a/content/nightshroud.md +++ b/content/nightshroud.md @@ -33,7 +33,7 @@ Your first kill card. Build around it. You'll need some cards to cut, and this one's pretty easy. -**Top:** You'll be attacking from invisible often enough, so that's 8 easy damage for a loss. But you already effectively deal more damage than that via your non-loss kill cards, so I can't see justifying the stamina hit. +**Top:** You attack from invisible often enough, so that's 8 easy damage for a loss. But you already effectively deal more damage than that via your non-loss kill cards, so I can't see justifying the stamina hit. **Bottom:** Mobility is an issue for you, especially at early levels. Not moving just to do a measly attack 2? You're not a tank. |