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authorYour Name <you@example.com>2023-05-30 18:33:10 -0400
committerYour Name <you@example.com>2023-05-30 18:33:10 -0400
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Changed makefiles, added parsed files
Diffstat (limited to 'parsed/creatures/gladiator.json')
-rw-r--r--parsed/creatures/gladiator.json150
1 files changed, 150 insertions, 0 deletions
diff --git a/parsed/creatures/gladiator.json b/parsed/creatures/gladiator.json
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+{
+ "entry": "creatures",
+ "speed": "30 ft.",
+ "saves": [
+ "str",
+ "dex",
+ "con"
+ ],
+ "d_resistances": [],
+ "d_vulnerabilities": [],
+ "d_immunities": [],
+ "c_immunities": [],
+ "senses": [],
+ "langs": "any one language (usually Common)",
+ "skills": {
+ "Athletics": 2,
+ "Intimidation": 1
+ },
+ "hit_die_count": 15,
+ "hit_die_sides": 8,
+ "name": "Gladiator",
+ "type": "humanoid (any race)",
+ "cr": 5.0,
+ "size": "Medium",
+ "alignment": "any alignment",
+ "stats": {
+ "str": 18,
+ "dex": 15,
+ "con": 16,
+ "int": 10,
+ "wis": 12,
+ "cha": 15
+ },
+ "inventory": [
+ {
+ "entry": "item",
+ "name": "studded leather",
+ "type": "armor",
+ "text": "studded leather armor"
+ },
+ {
+ "entry": "item",
+ "name": "shield",
+ "type": "armor",
+ "text": "shield armor"
+ }
+ ],
+ "observant": false,
+ "givenName": "NAME",
+ "hpMax": -1,
+ "hp": -1,
+ "natural_armor": {
+ "name": "",
+ "bonus": 0
+ },
+ "text": "Gladiators battle for the entertainment of raucous crowds. Some gladiators are brutal pit fighters who treat each match as a life-or-death struggle, while others are professional duelists who command huge fees but rarely fight to the death.",
+ "features": [
+ {
+ "entry": "feature",
+ "name": "brave",
+ "text": "The gladiator has advantage on saving throws against being frightened.",
+ "type": "feature"
+ },
+ {
+ "entry": "feature",
+ "name": "brute",
+ "text": "A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack).",
+ "type": "feature"
+ },
+ {
+ "entry": "feature",
+ "name": "multiattack",
+ "text": "The gladiator makes three melee attacks or two ranged attacks.",
+ "type": "action"
+ },
+ {
+ "entry": "feature",
+ "name": "spear",
+ "text": "_Melee or _Ranged Weapon Attack:__ +7 to hit, reach 5 ft. and range 20/60 ft., one target. _Hit:_ 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.",
+ "type": "attack",
+ "attack": {
+ "entry": "item",
+ "type": "weapons",
+ "name": "spear",
+ "cost": 100,
+ "damage": [
+ {
+ "dmg_die_count": 2,
+ "dmg_die_sides": 6,
+ "dmg_type": "piercing",
+ "is_or": false
+ }
+ ],
+ "weight": 3.0,
+ "range": [
+ 20,
+ 60
+ ],
+ "reach": 5,
+ "properties": [
+ "versatile"
+ ],
+ "weapon_type": "unknown",
+ "text": "if used with two hands to make a melee attack.",
+ "toHitOverride": null,
+ "dmgBonusOverride": null,
+ "abilityOverride": null
+ }
+ },
+ {
+ "entry": "feature",
+ "name": "shield bash",
+ "text": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one creature. _Hit:_ 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.",
+ "type": "attack",
+ "attack": {
+ "entry": "item",
+ "type": "weapons",
+ "name": "shield bash",
+ "cost": -1,
+ "damage": [
+ {
+ "dmg_die_count": 2,
+ "dmg_die_sides": 4,
+ "dmg_type": "bludgeoning",
+ "is_or": false
+ }
+ ],
+ "weight": -1.0,
+ "range": [
+ 0,
+ 0
+ ],
+ "reach": 5,
+ "properties": [],
+ "weapon_type": "unknown",
+ "text": ". If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.",
+ "toHitOverride": null,
+ "dmgBonusOverride": null,
+ "abilityOverride": null
+ }
+ },
+ {
+ "entry": "feature",
+ "name": "parry",
+ "text": "The gladiator adds 3 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon.",
+ "type": "reaction"
+ }
+ ],
+ "prof": 3
+} \ No newline at end of file