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author | Your Name <you@example.com> | 2023-05-30 18:33:10 -0400 |
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committer | Your Name <you@example.com> | 2023-05-30 18:33:10 -0400 |
commit | e1ef3e987a1ef87fad2e44d2023e4aa50fb28c35 (patch) | |
tree | b48a6087720d6bf69a80f0c284320320043fcdee /parsed/creatures/spy.json | |
parent | d428ae1c5b3b0ec88c1b55c56317c3750502d5f4 (diff) | |
download | dmtool-e1ef3e987a1ef87fad2e44d2023e4aa50fb28c35.tar.gz dmtool-e1ef3e987a1ef87fad2e44d2023e4aa50fb28c35.tar.bz2 dmtool-e1ef3e987a1ef87fad2e44d2023e4aa50fb28c35.zip |
Changed makefiles, added parsed files
Diffstat (limited to 'parsed/creatures/spy.json')
-rw-r--r-- | parsed/creatures/spy.json | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/parsed/creatures/spy.json b/parsed/creatures/spy.json new file mode 100644 index 0000000..6f6c6fe --- /dev/null +++ b/parsed/creatures/spy.json @@ -0,0 +1,79 @@ +{ + "entry": "creatures", + "speed": "30 ft.", + "saves": [], + "d_resistances": [], + "d_vulnerabilities": [], + "d_immunities": [], + "c_immunities": [], + "senses": [], + "langs": "any two languages", + "skills": { + "Deception": 1, + "Insight": 1, + "Investigation": 2, + "Perception": 2, + "Persuasion": 1, + "Sleight of Hand": 1, + "Stealth": 1 + }, + "hit_die_count": 6, + "hit_die_sides": 8, + "name": "Spy", + "type": "humanoid (any race)", + "cr": 1.0, + "size": "Medium", + "alignment": "any alignment", + "stats": { + "str": 10, + "dex": 15, + "con": 10, + "int": 12, + "wis": 14, + "cha": 16 + }, + "inventory": [ + { + "entry": "item", + "name": "shortsword", + "type": "weapons", + "text": "." + }, + { + "entry": "item", + "name": "hand crossbow", + "type": "weapons", + "text": "." + } + ], + "observant": false, + "givenName": "NAME", + "hpMax": -1, + "hp": -1, + "natural_armor": { + "name": "", + "bonus": 0 + }, + "text": "Rulers, nobles, merchants, guildmasters, and other wealthy individuals use spies to gain the upper hand in a world of cutthroat politics. A spy is trained to secretly gather information. Loyal spies would rather die than divulge information that could compromise them or their employers.", + "features": [ + { + "entry": "feature", + "name": "cunning action", + "text": "On each of its turns, the spy can use a bonus action to take the Dash, Disengage, or Hide action.", + "type": "feature" + }, + { + "entry": "feature", + "name": "sneak attack (1/turn)", + "text": "The spy deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the spy that isn't incapacitated and the spy doesn't have disadvantage on the attack roll.", + "type": "feature" + }, + { + "entry": "feature", + "name": "multiattack", + "text": "The spy makes two melee attacks.", + "type": "action" + } + ], + "prof": 2 +}
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