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authorYour Name <you@example.com>2021-04-13 15:14:34 -0400
committerYour Name <you@example.com>2021-04-13 15:14:34 -0400
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diff --git a/parser/monsters/animated_armor.json b/parser/monsters/animated_armor.json
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+{
+ "speed": "25 ft.",
+ "saves": [],
+ "d_resistances": [],
+ "d_vulnerabilities": [],
+ "d_immunities": [
+ {
+ "type": "poison",
+ "qualifiers": []
+ },
+ {
+ "type": "psychic",
+ "qualifiers": []
+ }
+ ],
+ "c_immunities": [
+ {
+ "type": "blinded",
+ "qualifiers": []
+ },
+ {
+ "type": "charmed",
+ "qualifiers": []
+ },
+ {
+ "type": "deafened",
+ "qualifiers": []
+ },
+ {
+ "type": "exhaustion",
+ "qualifiers": []
+ },
+ {
+ "type": "frightened",
+ "qualifiers": []
+ },
+ {
+ "type": "paralyzed",
+ "qualifiers": []
+ },
+ {
+ "type": "petrified",
+ "qualifiers": []
+ },
+ {
+ "type": "poisoned",
+ "qualifiers": []
+ }
+ ],
+ "senses": [
+ "blindsight 60 ft. (blind beyond this radius)"
+ ],
+ "langs": "--",
+ "skills": {},
+ "hit_die_count": 6,
+ "hit_die_sides": 8,
+ "name": "Animated Armor",
+ "type": "construct",
+ "cr": 1.0,
+ "size": "Medium",
+ "alignment": "unaligned",
+ "stats": {
+ "str": 14,
+ "dex": 11,
+ "con": 13,
+ "int": 1,
+ "wis": 3,
+ "cha": 1
+ },
+ "inventory": [],
+ "natural_armor": [
+ {
+ "name": "natural",
+ "bonus": 18
+ }
+ ],
+ "description": "",
+ "features": [
+ {
+ "name": "antimagic susceptibility",
+ "text": "The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.",
+ "type": "feature"
+ },
+ {
+ "name": "false appearance",
+ "text": "While the armor remains motionless, it is indistinguishable from a normal suit of armor.",
+ "type": "feature"
+ },
+ {
+ "name": "multiattack",
+ "text": "The armor makes two melee attacks.",
+ "type": "action"
+ },
+ {
+ "name": "slam",
+ "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) bludgeoning damage.",
+ "type": "action",
+ "attack": {
+ "name": "slam",
+ "cost": 0,
+ "damage": {
+ "dmg_type": "bludgeoning",
+ "dmg_die_count": 1,
+ "dmg_die_sides": 6
+ },
+ "weight": 0.0,
+ "range": [
+ 0,
+ 0
+ ],
+ "reach": 5,
+ "properties": [],
+ "type": "unknown",
+ "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) bludgeoning damage."
+ }
+ }
+ ],
+ "prof": 2
+} \ No newline at end of file