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{
"speed": "25 ft.",
"saves": [],
"d_resistances": [],
"d_vulnerabilities": [],
"d_immunities": [
{
"type": "poison",
"qualifiers": []
},
{
"type": "psychic",
"qualifiers": []
}
],
"c_immunities": [
{
"type": "blinded",
"qualifiers": []
},
{
"type": "charmed",
"qualifiers": []
},
{
"type": "deafened",
"qualifiers": []
},
{
"type": "exhaustion",
"qualifiers": []
},
{
"type": "frightened",
"qualifiers": []
},
{
"type": "paralyzed",
"qualifiers": []
},
{
"type": "petrified",
"qualifiers": []
},
{
"type": "poisoned",
"qualifiers": []
}
],
"senses": [
"blindsight 60 ft. (blind beyond this radius)"
],
"langs": "--",
"skills": {},
"hit_die_count": 6,
"hit_die_sides": 8,
"name": "Animated Armor",
"type": "construct",
"cr": 1.0,
"size": "Medium",
"alignment": "unaligned",
"stats": {
"str": 14,
"dex": 11,
"con": 13,
"int": 1,
"wis": 3,
"cha": 1
},
"inventory": [],
"natural_armor": [
{
"name": "natural",
"bonus": 18
}
],
"description": "",
"features": [
{
"name": "antimagic susceptibility",
"text": "The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.",
"type": "feature"
},
{
"name": "false appearance",
"text": "While the armor remains motionless, it is indistinguishable from a normal suit of armor.",
"type": "feature"
},
{
"name": "multiattack",
"text": "The armor makes two melee attacks.",
"type": "action"
},
{
"name": "slam",
"text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) bludgeoning damage.",
"type": "action",
"attack": {
"name": "slam",
"cost": 0,
"damage": {
"dmg_type": "bludgeoning",
"dmg_die_count": 1,
"dmg_die_sides": 6
},
"weight": 0.0,
"range": [
0,
0
],
"reach": 5,
"properties": [],
"type": "unknown",
"text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) bludgeoning damage."
}
}
],
"prof": 2
}
|