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author | Your Name <you@example.com> | 2021-04-13 15:14:34 -0400 |
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committer | Your Name <you@example.com> | 2021-04-13 15:14:34 -0400 |
commit | 2ab51e507d620c4479e07ca0ec47d22c8c66bc90 (patch) | |
tree | 90906ecb043c01034280c767b83a88eb6df6956f /parser/monsters/elf_drow.json | |
download | dmtool-2ab51e507d620c4479e07ca0ec47d22c8c66bc90.tar.gz dmtool-2ab51e507d620c4479e07ca0ec47d22c8c66bc90.tar.bz2 dmtool-2ab51e507d620c4479e07ca0ec47d22c8c66bc90.zip |
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Diffstat (limited to 'parser/monsters/elf_drow.json')
-rw-r--r-- | parser/monsters/elf_drow.json | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/parser/monsters/elf_drow.json b/parser/monsters/elf_drow.json new file mode 100644 index 0000000..5f394b7 --- /dev/null +++ b/parser/monsters/elf_drow.json @@ -0,0 +1,105 @@ +{ + "speed": "30 ft.", + "saves": [], + "d_resistances": [], + "d_vulnerabilities": [], + "d_immunities": [], + "c_immunities": [], + "senses": [ + "darkvision 120 ft." + ], + "langs": "Elvish, Undercommon", + "skills": { + "Perception": 1, + "Stealth": 1 + }, + "hit_die_count": 3, + "hit_die_sides": 8, + "name": "Elf, Drow", + "type": "humanoid (elf)", + "cr": 0.25, + "size": "Medium", + "alignment": "neutral evil", + "stats": { + "str": 10, + "dex": 14, + "con": 10, + "int": 11, + "wis": 11, + "cha": 12 + }, + "inventory": [ + { + "name": "chain shirt", + "cost": 5000, + "ac": 13, + "strength": 0, + "disadvantage": false, + "weight": 20.0, + "type": "medium" + }, + { + "name": "shortsword", + "cost": 1000, + "damage": { + "dmg_type": "piercing", + "dmg_die_count": 1, + "dmg_die_sides": 6 + }, + "weight": 2.0, + "range": [ + 0, + 0 + ], + "reach": 5, + "properties": [ + "finesse", + "light" + ], + "type": "martial melee weapons", + "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage." + }, + { + "name": "hand crossbow", + "cost": 7500, + "damage": { + "dmg_type": "piercing", + "dmg_die_count": 1, + "dmg_die_sides": 6 + }, + "weight": 3.0, + "range": [ + 30, + 120 + ], + "reach": 0, + "properties": [ + "ammunition", + "light", + "loading" + ], + "type": "martial ranged weapons", + "text": "_Ranged Weapon Attack:_ +4 to hit, range 30/120 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 hour. If the saving throw fails by 5 or more, the target is also unconscious while poisoned in this way. The target wakes up if it takes damage or if another creature takes an action to shake it awake." + } + ], + "natural_armor": [], + "description": "", + "features": [ + { + "name": "fey ancestry", + "text": "The drow has advantage on saving throws against being charmed, and magic can't put the drow to sleep.", + "type": "feature" + }, + { + "name": "innate spellcasting", + "text": "The drow's spellcasting ability is Charisma (spell save DC 11). It can innately cast the following spells, requiring no material components: \nAt will: **_dancing lights_** \n1/day each: **_darkness_**, **_faerie fire_**", + "type": "feature" + }, + { + "name": "sunlight sensitivity", + "text": "While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.", + "type": "feature" + } + ], + "prof": 2 +}
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