aboutsummaryrefslogtreecommitdiff
path: root/parser/monsters/elf_drow.json
blob: 5f394b74ce830c1b2ad43a78b7926563c08e0008 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
{
  "speed": "30 ft.",
  "saves": [],
  "d_resistances": [],
  "d_vulnerabilities": [],
  "d_immunities": [],
  "c_immunities": [],
  "senses": [
    "darkvision 120 ft."
  ],
  "langs": "Elvish, Undercommon",
  "skills": {
    "Perception": 1,
    "Stealth": 1
  },
  "hit_die_count": 3,
  "hit_die_sides": 8,
  "name": "Elf, Drow",
  "type": "humanoid (elf)",
  "cr": 0.25,
  "size": "Medium",
  "alignment": "neutral evil",
  "stats": {
    "str": 10,
    "dex": 14,
    "con": 10,
    "int": 11,
    "wis": 11,
    "cha": 12
  },
  "inventory": [
    {
      "name": "chain shirt",
      "cost": 5000,
      "ac": 13,
      "strength": 0,
      "disadvantage": false,
      "weight": 20.0,
      "type": "medium"
    },
    {
      "name": "shortsword",
      "cost": 1000,
      "damage": {
        "dmg_type": "piercing",
        "dmg_die_count": 1,
        "dmg_die_sides": 6
      },
      "weight": 2.0,
      "range": [
        0,
        0
      ],
      "reach": 5,
      "properties": [
        "finesse",
        "light"
      ],
      "type": "martial melee weapons",
      "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage."
    },
    {
      "name": "hand crossbow",
      "cost": 7500,
      "damage": {
        "dmg_type": "piercing",
        "dmg_die_count": 1,
        "dmg_die_sides": 6
      },
      "weight": 3.0,
      "range": [
        30,
        120
      ],
      "reach": 0,
      "properties": [
        "ammunition",
        "light",
        "loading"
      ],
      "type": "martial ranged weapons",
      "text": "_Ranged Weapon Attack:_ +4 to hit, range 30/120 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 hour. If the saving throw fails by 5 or more, the target is also unconscious while poisoned in this way. The target wakes up if it takes damage or if another creature takes an action to shake it awake."
    }
  ],
  "natural_armor": [],
  "description": "",
  "features": [
    {
      "name": "fey ancestry",
      "text": "The drow has advantage on saving throws against being charmed, and magic can't put the drow to sleep.",
      "type": "feature"
    },
    {
      "name": "innate spellcasting",
      "text": "The drow's spellcasting ability is Charisma (spell save DC 11). It can innately cast the following spells, requiring no material components:    \nAt will: **_dancing lights_**    \n1/day each: **_darkness_**, **_faerie fire_**",
      "type": "feature"
    },
    {
      "name": "sunlight sensitivity",
      "text": "While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.",
      "type": "feature"
    }
  ],
  "prof": 2
}