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authorYour Name <you@example.com>2021-04-29 14:17:08 -0400
committerYour Name <you@example.com>2021-04-29 14:17:08 -0400
commit5a813a75412ac9b8fadb90c9abd46dd95aee8e9b (patch)
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parentcd57ad6e208728bafcbc8c7d7b85d88603706978 (diff)
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Diffstat (limited to 'parser/monsters/giant_octopus.json')
-rw-r--r--parser/monsters/giant_octopus.json78
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diff --git a/parser/monsters/giant_octopus.json b/parser/monsters/giant_octopus.json
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-{
- "speed": "10 ft., swim 60 ft.",
- "saves": [],
- "d_resistances": [],
- "d_vulnerabilities": [],
- "d_immunities": [],
- "c_immunities": [],
- "senses": [
- "darkvision 60 ft."
- ],
- "langs": "--",
- "skills": {
- "Perception": 2,
- "Stealth": 2
- },
- "hit_die_count": 8,
- "hit_die_sides": 10,
- "name": "Giant Octopus",
- "type": "beast",
- "cr": 1.0,
- "size": "Large",
- "alignment": "unaligned",
- "stats": {
- "str": 17,
- "dex": 13,
- "con": 13,
- "int": 4,
- "wis": 10,
- "cha": 4
- },
- "inventory": [],
- "natural_armor": {
- "name": "",
- "bonus": 0
- },
- "description": "",
- "features": [
- {
- "name": "hold breath",
- "text": "While out of water, the octopus can hold its breath for 1 hour.",
- "type": "feature"
- },
- {
- "name": "underwater camouflage",
- "text": "The octopus has advantage on Dexterity (Stealth) checks made while underwater. Water Breathing. The octopus can breathe only underwater.",
- "type": "feature"
- },
- {
- "name": "tentacles",
- "text": "_Melee Weapon Attack:_ +5 to hit, reach 15 ft., one target. _Hit:_ 10 (2d6 + 3) bludgeoning damage. If the target is a creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the octopus can't use its tentacles on another target.",
- "type": "action",
- "attack": {
- "name": "tentacles",
- "cost": 0,
- "damage": {
- "dmg_type": "bludgeoning",
- "dmg_die_count": 2,
- "dmg_die_sides": 6
- },
- "weight": 0.0,
- "range": [
- 0,
- 0
- ],
- "reach": 15,
- "properties": [],
- "type": "unknown",
- "text": "_Melee Weapon Attack:_ +5 to hit, reach 15 ft., one target. _Hit:_ 10 (2d6 + 3) bludgeoning damage. If the target is a creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the octopus can't use its tentacles on another target."
- }
- },
- {
- "name": "ink cloud (recharges after a short or long rest)",
- "text": "A 20- foot-radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.",
- "type": "action"
- }
- ],
- "prof": 2
-} \ No newline at end of file