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{
"speed": "10 ft., swim 60 ft.",
"saves": [],
"d_resistances": [],
"d_vulnerabilities": [],
"d_immunities": [],
"c_immunities": [],
"senses": [
"darkvision 60 ft."
],
"langs": "--",
"skills": {
"Perception": 2,
"Stealth": 2
},
"hit_die_count": 8,
"hit_die_sides": 10,
"name": "Giant Octopus",
"type": "beast",
"cr": 1.0,
"size": "Large",
"alignment": "unaligned",
"stats": {
"str": 17,
"dex": 13,
"con": 13,
"int": 4,
"wis": 10,
"cha": 4
},
"inventory": [],
"natural_armor": {
"name": "",
"bonus": 0
},
"description": "",
"features": [
{
"name": "hold breath",
"text": "While out of water, the octopus can hold its breath for 1 hour.",
"type": "feature"
},
{
"name": "underwater camouflage",
"text": "The octopus has advantage on Dexterity (Stealth) checks made while underwater. Water Breathing. The octopus can breathe only underwater.",
"type": "feature"
},
{
"name": "tentacles",
"text": "_Melee Weapon Attack:_ +5 to hit, reach 15 ft., one target. _Hit:_ 10 (2d6 + 3) bludgeoning damage. If the target is a creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the octopus can't use its tentacles on another target.",
"type": "action",
"attack": {
"name": "tentacles",
"cost": 0,
"damage": {
"dmg_type": "bludgeoning",
"dmg_die_count": 2,
"dmg_die_sides": 6
},
"weight": 0.0,
"range": [
0,
0
],
"reach": 15,
"properties": [],
"type": "unknown",
"text": "_Melee Weapon Attack:_ +5 to hit, reach 15 ft., one target. _Hit:_ 10 (2d6 + 3) bludgeoning damage. If the target is a creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the octopus can't use its tentacles on another target."
}
},
{
"name": "ink cloud (recharges after a short or long rest)",
"text": "A 20- foot-radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.",
"type": "action"
}
],
"prof": 2
}
|