aboutsummaryrefslogtreecommitdiff
path: root/parser/monsters/sprite.json
diff options
context:
space:
mode:
authorYour Name <you@example.com>2021-04-20 12:40:37 -0400
committerYour Name <you@example.com>2021-04-20 12:40:37 -0400
commitcd57ad6e208728bafcbc8c7d7b85d88603706978 (patch)
tree7cb0fc9511a0e8124e497d53edbe38d646dd8299 /parser/monsters/sprite.json
parent2cae1aa33f80ce0844fb54a84ce103146a7fe7ad (diff)
downloaddmtool-cd57ad6e208728bafcbc8c7d7b85d88603706978.tar.gz
dmtool-cd57ad6e208728bafcbc8c7d7b85d88603706978.tar.bz2
dmtool-cd57ad6e208728bafcbc8c7d7b85d88603706978.zip
Updated natural armor and skills
Diffstat (limited to 'parser/monsters/sprite.json')
-rw-r--r--parser/monsters/sprite.json5
1 files changed, 4 insertions, 1 deletions
diff --git a/parser/monsters/sprite.json b/parser/monsters/sprite.json
index 42c85ff..b9ccc05 100644
--- a/parser/monsters/sprite.json
+++ b/parser/monsters/sprite.json
@@ -43,7 +43,10 @@
"text": "_Ranged Weapon Attack:_ +6 to hit, range 40/160 ft., one target. _Hit:_ 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake."
}
],
- "natural_armor": [],
+ "natural_armor": {
+ "name": "",
+ "bonus": 0
+ },
"description": "",
"features": [
{