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authorYour Name <you@example.com>2021-04-13 15:14:34 -0400
committerYour Name <you@example.com>2021-04-13 15:14:34 -0400
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+{
+ "speed": "30 ft.",
+ "saves": [],
+ "d_resistances": [],
+ "d_vulnerabilities": [],
+ "d_immunities": [],
+ "c_immunities": [],
+ "senses": [],
+ "langs": "any two languages",
+ "skills": {
+ "Deception": 1,
+ "Insight": 1,
+ "Investigation": 2,
+ "Perception": 2,
+ "Persuasion": 1,
+ "Sleight of Hand": 1,
+ "Stealth": 1
+ },
+ "hit_die_count": 6,
+ "hit_die_sides": 8,
+ "name": "Spy",
+ "type": "humanoid (any race)",
+ "cr": 1.0,
+ "size": "Medium",
+ "alignment": "any alignment",
+ "stats": {
+ "str": 10,
+ "dex": 15,
+ "con": 10,
+ "int": 12,
+ "wis": 14,
+ "cha": 16
+ },
+ "inventory": [
+ {
+ "name": "shortsword",
+ "cost": 1000,
+ "damage": {
+ "dmg_type": "piercing",
+ "dmg_die_count": 1,
+ "dmg_die_sides": 6
+ },
+ "weight": 2.0,
+ "range": [
+ 0,
+ 0
+ ],
+ "reach": 5,
+ "properties": [
+ "finesse",
+ "light"
+ ],
+ "type": "martial melee weapons",
+ "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage."
+ },
+ {
+ "name": "hand crossbow",
+ "cost": 7500,
+ "damage": {
+ "dmg_type": "piercing",
+ "dmg_die_count": 1,
+ "dmg_die_sides": 6
+ },
+ "weight": 3.0,
+ "range": [
+ 30,
+ 120
+ ],
+ "reach": 0,
+ "properties": [
+ "ammunition",
+ "light",
+ "loading"
+ ],
+ "type": "martial ranged weapons",
+ "text": "_Ranged Weapon Attack:_ +4 to hit, range 30/120 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage."
+ }
+ ],
+ "natural_armor": [],
+ "description": "Rulers, nobles, merchants, guildmasters, and other wealthy individuals use spies to gain the upper hand in a world of cutthroat politics. A spy is trained to secretly gather information. Loyal spies would rather die than divulge information that could compromise them or their employers.",
+ "features": [
+ {
+ "name": "cunning action",
+ "text": "On each of its turns, the spy can use a bonus action to take the Dash, Disengage, or Hide action.",
+ "type": "feature"
+ },
+ {
+ "name": "sneak attack (1/turn)",
+ "text": "The spy deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the spy that isn't incapacitated and the spy doesn't have disadvantage on the attack roll.",
+ "type": "feature"
+ },
+ {
+ "name": "multiattack",
+ "text": "The spy makes two melee attacks.",
+ "type": "action"
+ }
+ ],
+ "prof": 2
+} \ No newline at end of file