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author | Your Name <you@example.com> | 2021-12-30 18:03:06 -0500 |
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committer | Your Name <you@example.com> | 2021-12-30 18:03:06 -0500 |
commit | d222c5a39943ed9f83f11d63a42bdff4978179af (patch) | |
tree | 8d820920df4e354ec733041532b48cad45f23104 /propertiesNotes.txt | |
parent | 52b91a1aca6640b1797a63afc8a9e9a778b0964a (diff) | |
download | dmtool-d222c5a39943ed9f83f11d63a42bdff4978179af.tar.gz dmtool-d222c5a39943ed9f83f11d63a42bdff4978179af.tar.bz2 dmtool-d222c5a39943ed9f83f11d63a42bdff4978179af.zip |
Started work on features
Diffstat (limited to 'propertiesNotes.txt')
-rw-r--r-- | propertiesNotes.txt | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/propertiesNotes.txt b/propertiesNotes.txt new file mode 100644 index 0000000..fcc083a --- /dev/null +++ b/propertiesNotes.txt @@ -0,0 +1,45 @@ +There are some "features" that we reorganize into "properties". + +Properties inherited from other rules: + * Damage immunities, resistances, vulnerabilities + * Condition immunities + +Other properties: + * Can regain HP (default=True) + * Can stop in hostile space (default=False) + * Minimum space to move without squeezing (default=calc based on size) + * Can breathe air (default=True) + * Can breathe water (default=False) + * Can hold breath for X time (default=calc based on constitution) + * Weapons are magical (default=False) + * Weapons deal +X damage (default=0) + * Weapons deal +XdY damage (default=0,0) + * Weapons deal +Xd{WEAPON_DIE_SIZE} damage (default=0) + * Carrying capacity is X (default=calc based on size) + * Berserk (default=False) + * Is telepathic (default=False) + * Is one-way telepathic (default=False) + * Dash action type (default=action) + * Disengage action type (default=action) + * Hide action type (default=action) + * Can see in magical darkness (default=False) + * Can see ethereal (default=False) + * Autodetects lies (default=False) + * Leaves a corpse (default=True) + * Can hold inventory (default=True) + * Appears as mundane object OBJECT when still (default=False) + * Immune to spell tag TAG + * Does not provoke opportunity attacks (default=False) + * Ignores difficult terrain (default=False) + * Ignores webs (default=False) + * Reactions/round (default=1) + * Sheds bright light radius X and dim light radius Y (default=0,0) + * Has perfect map recall (default=False) + * Mimic sounds/voices insight DC (default=Performance/Deception) + * Can speak with beasts (default=False) + * Can speak with plants (default=False) + * Can spider climb (default=False) + * Is hot (water boils/evaporates) (default=False) + * Form (default=True Form) + * Can smell (default=True) + * Alignment (default=NN) |