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authorYour Name <you@example.com>2022-01-03 16:25:45 -0500
committerYour Name <you@example.com>2022-01-03 16:25:45 -0500
commit3f78a7e1647ba94129236bd2bf4fc855c109628a (patch)
tree0a1538d44715738c8cbbae00bf1995777227b963 /src/cmd_usage.cc
parentd222c5a39943ed9f83f11d63a42bdff4978179af (diff)
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Added command to force a saving throw
Diffstat (limited to 'src/cmd_usage.cc')
-rw-r--r--src/cmd_usage.cc4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/cmd_usage.cc b/src/cmd_usage.cc
index 74cfe6b..44daca4 100644
--- a/src/cmd_usage.cc
+++ b/src/cmd_usage.cc
@@ -24,6 +24,10 @@ namespace cmd {
text << indDesc << "Roll a skill check, save, or attack." << std::endl;
text << indOpt << "attack path1 name path2 [-1] [-2]" << std::endl;
text << indDesc << "Roll an attack for path1 attacking path2. Handedness defaults to 2h if versatile and not holding a shield, otherwise use -1 and -2." << std::endl;
+ text << indOpt << "save ability DC paths [--damage DMG] [--type TYPE] [--halves] [--magical,-m] [--silvered,-s] [--adamantine,-a]" << std::endl;
+ text << indDesc << "Force creatures at paths to make an ability save at DC. Default: report pass/fail." << std::endl;
+ text << indDesc << " If --damage, failed saves take TYPE damage (default force), passed saves negate." << std::endl;
+ text << indDesc << " If --halves, passed saves halve damage rather than negate." << std::endl;
text << indOpt << "damage path amount [type] [--magical,-m] [--silvered,-s] [--adamantine,-a]" << std::endl;
text << indDesc << "Damage creature by amount. Type defaults to \"force\"." << std::endl;
text << indOpt << "heal path amount" << std::endl;