diff options
Diffstat (limited to 'src/cmd_usage.cc')
-rw-r--r-- | src/cmd_usage.cc | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/cmd_usage.cc b/src/cmd_usage.cc index 74cfe6b..44daca4 100644 --- a/src/cmd_usage.cc +++ b/src/cmd_usage.cc @@ -24,6 +24,10 @@ namespace cmd { text << indDesc << "Roll a skill check, save, or attack." << std::endl; text << indOpt << "attack path1 name path2 [-1] [-2]" << std::endl; text << indDesc << "Roll an attack for path1 attacking path2. Handedness defaults to 2h if versatile and not holding a shield, otherwise use -1 and -2." << std::endl; + text << indOpt << "save ability DC paths [--damage DMG] [--type TYPE] [--halves] [--magical,-m] [--silvered,-s] [--adamantine,-a]" << std::endl; + text << indDesc << "Force creatures at paths to make an ability save at DC. Default: report pass/fail." << std::endl; + text << indDesc << " If --damage, failed saves take TYPE damage (default force), passed saves negate." << std::endl; + text << indDesc << " If --halves, passed saves halve damage rather than negate." << std::endl; text << indOpt << "damage path amount [type] [--magical,-m] [--silvered,-s] [--adamantine,-a]" << std::endl; text << indDesc << "Damage creature by amount. Type defaults to \"force\"." << std::endl; text << indOpt << "heal path amount" << std::endl; |