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diff --git a/parsed/creatures/guard.json b/parsed/creatures/guard.json
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+{
+ "entry": "creatures",
+ "speed": "30 ft.",
+ "saves": [],
+ "d_resistances": [],
+ "d_vulnerabilities": [],
+ "d_immunities": [],
+ "c_immunities": [],
+ "senses": [],
+ "langs": "any one language (usually Common)",
+ "skills": {
+ "Perception": 1
+ },
+ "hit_die_count": 2,
+ "hit_die_sides": 8,
+ "name": "Guard",
+ "type": "humanoid (any race)",
+ "cr": 0.125,
+ "size": "Medium",
+ "alignment": "any alignment",
+ "stats": {
+ "str": 13,
+ "dex": 12,
+ "con": 12,
+ "int": 10,
+ "wis": 11,
+ "cha": 10
+ },
+ "inventory": [
+ {
+ "entry": "item",
+ "name": "chain shirt",
+ "type": "armor",
+ "text": "chain shirt armor"
+ },
+ {
+ "entry": "item",
+ "name": "shield",
+ "type": "armor",
+ "text": "shield armor"
+ },
+ {
+ "entry": "item",
+ "name": "spear",
+ "type": "weapons",
+ "text": "if used with two hands to make a melee attack."
+ }
+ ],
+ "observant": false,
+ "givenName": "NAME",
+ "hpMax": -1,
+ "hp": -1,
+ "natural_armor": {
+ "name": "",
+ "bonus": 0
+ },
+ "text": "Guards include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles.",
+ "features": [],
+ "prof": 2
+} \ No newline at end of file