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Diffstat (limited to 'parsed/creatures/sprite.json')
-rw-r--r-- | parsed/creatures/sprite.json | 126 |
1 files changed, 0 insertions, 126 deletions
diff --git a/parsed/creatures/sprite.json b/parsed/creatures/sprite.json deleted file mode 100644 index 507f6b9..0000000 --- a/parsed/creatures/sprite.json +++ /dev/null @@ -1,126 +0,0 @@ -{ - "entry": "creatures", - "speed": "10 ft., fly 40 ft.", - "saves": [], - "d_resistances": [], - "d_vulnerabilities": [], - "d_immunities": [], - "c_immunities": [], - "senses": [], - "langs": "Common, Elvish, Sylvan", - "skills": { - "Perception": 1, - "Stealth": 2 - }, - "hit_die_count": 1, - "hit_die_sides": 4, - "name": "Sprite", - "type": "fey", - "cr": 0.25, - "size": "Tiny", - "alignment": "neutral good", - "stats": { - "str": 3, - "dex": 18, - "con": 10, - "int": 14, - "wis": 13, - "cha": 11 - }, - "inventory": [ - { - "entry": "item", - "name": "leather", - "type": "armor", - "text": "leather armor" - } - ], - "observant": false, - "givenName": "NAME", - "hpMax": -1, - "hp": -1, - "natural_armor": { - "name": "", - "bonus": 0 - }, - "text": "", - "features": [ - { - "entry": "feature", - "name": "longsword", - "text": "", - "type": "attack", - "attack": { - "entry": "item", - "type": "weapons", - "name": "longsword", - "cost": 1500, - "damage": [ - { - "dmg_die_count": 1, - "dmg_die_sides": 1, - "dmg_type": "slashing", - "is_or": false - } - ], - "weight": 3.0, - "range": [ - 0, - 0 - ], - "reach": 5, - "properties": [], - "weapon_type": "unknown", - "text": ".", - "toHitOverride": 2, - "dmgBonusOverride": null, - "abilityOverride": null - } - }, - { - "entry": "feature", - "name": "shortbow", - "text": "", - "type": "attack", - "attack": { - "entry": "item", - "type": "weapons", - "name": "shortbow", - "cost": 2500, - "damage": [ - { - "dmg_die_count": 1, - "dmg_die_sides": 1, - "dmg_type": "piercing", - "is_or": false - } - ], - "weight": 2.0, - "range": [ - 40, - 160 - ], - "reach": 0, - "properties": [], - "weapon_type": "unknown", - "text": ", and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.", - "toHitOverride": null, - "dmgBonusOverride": null, - "abilityOverride": null - } - }, - { - "entry": "feature", - "name": "heart sight", - "text": "The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.", - "type": "action" - }, - { - "entry": "feature", - "name": "invisibility", - "text": "The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.", - "type": "action" - } - ], - "prof": 2 -}
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