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-rw-r--r--parsed/creatures/sprite.json126
1 files changed, 0 insertions, 126 deletions
diff --git a/parsed/creatures/sprite.json b/parsed/creatures/sprite.json
deleted file mode 100644
index 507f6b9..0000000
--- a/parsed/creatures/sprite.json
+++ /dev/null
@@ -1,126 +0,0 @@
-{
- "entry": "creatures",
- "speed": "10 ft., fly 40 ft.",
- "saves": [],
- "d_resistances": [],
- "d_vulnerabilities": [],
- "d_immunities": [],
- "c_immunities": [],
- "senses": [],
- "langs": "Common, Elvish, Sylvan",
- "skills": {
- "Perception": 1,
- "Stealth": 2
- },
- "hit_die_count": 1,
- "hit_die_sides": 4,
- "name": "Sprite",
- "type": "fey",
- "cr": 0.25,
- "size": "Tiny",
- "alignment": "neutral good",
- "stats": {
- "str": 3,
- "dex": 18,
- "con": 10,
- "int": 14,
- "wis": 13,
- "cha": 11
- },
- "inventory": [
- {
- "entry": "item",
- "name": "leather",
- "type": "armor",
- "text": "leather armor"
- }
- ],
- "observant": false,
- "givenName": "NAME",
- "hpMax": -1,
- "hp": -1,
- "natural_armor": {
- "name": "",
- "bonus": 0
- },
- "text": "",
- "features": [
- {
- "entry": "feature",
- "name": "longsword",
- "text": "",
- "type": "attack",
- "attack": {
- "entry": "item",
- "type": "weapons",
- "name": "longsword",
- "cost": 1500,
- "damage": [
- {
- "dmg_die_count": 1,
- "dmg_die_sides": 1,
- "dmg_type": "slashing",
- "is_or": false
- }
- ],
- "weight": 3.0,
- "range": [
- 0,
- 0
- ],
- "reach": 5,
- "properties": [],
- "weapon_type": "unknown",
- "text": ".",
- "toHitOverride": 2,
- "dmgBonusOverride": null,
- "abilityOverride": null
- }
- },
- {
- "entry": "feature",
- "name": "shortbow",
- "text": "",
- "type": "attack",
- "attack": {
- "entry": "item",
- "type": "weapons",
- "name": "shortbow",
- "cost": 2500,
- "damage": [
- {
- "dmg_die_count": 1,
- "dmg_die_sides": 1,
- "dmg_type": "piercing",
- "is_or": false
- }
- ],
- "weight": 2.0,
- "range": [
- 40,
- 160
- ],
- "reach": 0,
- "properties": [],
- "weapon_type": "unknown",
- "text": ", and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.",
- "toHitOverride": null,
- "dmgBonusOverride": null,
- "abilityOverride": null
- }
- },
- {
- "entry": "feature",
- "name": "heart sight",
- "text": "The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.",
- "type": "action"
- },
- {
- "entry": "feature",
- "name": "invisibility",
- "text": "The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.",
- "type": "action"
- }
- ],
- "prof": 2
-} \ No newline at end of file