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+{
+ "entry": "spells",
+ "name": "spike growth",
+ "level": 2,
+ "type": "transmutation",
+ "classes": [
+ "druid",
+ "ranger"
+ ],
+ "casting_time": "1 action",
+ "range": "150 feet",
+ "components": "V, S, M (seven sharp thorns or seven small twigs, each sharpened to a point)",
+ "duration": "Concentration, up to 10 minutes",
+ "text": "The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5 feet it travels. \nThe transformation of the ground is camouflaged to look natural. Any creature that can't see the area at the time the spell is cast must make a Wisdom (Perception) check against your spell save DC to recognize the terrain as hazardous before entering it."
+} \ No newline at end of file