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{
"entry": "spells",
"name": "spike growth",
"level": 2,
"type": "transmutation",
"classes": [
"druid",
"ranger"
],
"casting_time": "1 action",
"range": "150 feet",
"components": "V, S, M (seven sharp thorns or seven small twigs, each sharpened to a point)",
"duration": "Concentration, up to 10 minutes",
"text": "The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5 feet it travels. \nThe transformation of the ground is camouflaged to look natural. Any creature that can't see the area at the time the spell is cast must make a Wisdom (Perception) check against your spell save DC to recognize the terrain as hazardous before entering it."
}
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