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-rw-r--r--parser/monsters/balor.json124
1 files changed, 0 insertions, 124 deletions
diff --git a/parser/monsters/balor.json b/parser/monsters/balor.json
deleted file mode 100644
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--- a/parser/monsters/balor.json
+++ /dev/null
@@ -1,124 +0,0 @@
-{
- "speed": "40 ft., fly 80 ft.",
- "saves": [
- "str",
- "con",
- "wis",
- "cha"
- ],
- "d_resistances": [
- {
- "type": "cold",
- "qualifiers": []
- },
- {
- "type": "lightning",
- "qualifiers": []
- },
- {
- "type": "bludgeoning",
- "qualifiers": [
- "nonmagical"
- ]
- },
- {
- "type": "piercing",
- "qualifiers": [
- "nonmagical"
- ]
- },
- {
- "type": "slashing",
- "qualifiers": [
- "nonmagical"
- ]
- }
- ],
- "d_vulnerabilities": [],
- "d_immunities": [
- {
- "type": "fire",
- "qualifiers": []
- },
- {
- "type": "poison",
- "qualifiers": []
- }
- ],
- "c_immunities": [
- {
- "type": "poisoned",
- "qualifiers": []
- }
- ],
- "senses": [
- "truesight 120 ft."
- ],
- "langs": "Abyssal, telepathy 120 ft.",
- "skills": {},
- "hit_die_count": 21,
- "hit_die_sides": 12,
- "name": "Balor",
- "type": "fiend (demon)",
- "cr": 19.0,
- "size": "Huge",
- "alignment": "chaotic evil",
- "stats": {
- "str": 26,
- "dex": 15,
- "con": 22,
- "int": 20,
- "wis": 16,
- "cha": 22
- },
- "inventory": [
- {
- "name": "longsword",
- "type": "weapon",
- "text": "_Melee Weapon Attack:_ +14 to hit, reach 10 ft., one target. _Hit:_ 21 (3d8 + 8) slashing damage plus 13 (3d8) lightning damage. If the balor scores a critical hit, it rolls damage dice three times, instead of twice."
- },
- {
- "name": "whip",
- "type": "weapon",
- "text": "_Melee Weapon Attack:_ +14 to hit, reach 30 ft., one target. _Hit:_ 15 (2d6 + 8) slashing damage plus 10 (3d6) fire damage, and the target must succeed on a DC 20 Strength saving throw or be pulled up to 25 feet toward the balor."
- }
- ],
- "natural_armor": {
- "name": "natural",
- "bonus": 19
- },
- "description": "",
- "features": [
- {
- "name": "death throes",
- "text": "When the balor dies, it explodes, and each creature within 30 feet of it must make a DC 20 Dexterity saving throw, taking 70 (20d6) fire damage on a failed save, or half as much damage on a successful one. The explosion ignites flammable objects in that area that aren't being worn or carried, and it destroys the balor's weapons.",
- "type": "feature"
- },
- {
- "name": "fire aura",
- "text": "At the start of each of the balor's turns, each creature within 5 feet of it takes 10 (3d6) fire damage, and flammable objects in the aura that aren't being worn or carried ignite. A creature that touches the balor or hits it with a melee attack while within 5 feet of it takes 10 (3d6) fire damage.",
- "type": "feature"
- },
- {
- "name": "magic resistance",
- "text": "The balor has advantage on saving throws against spells and other magical effects.",
- "type": "feature"
- },
- {
- "name": "magic weapons",
- "text": "The balor's weapon attacks are magical.",
- "type": "feature"
- },
- {
- "name": "multiattack",
- "text": "The balor makes two attacks: one with its longsword and one with its whip.",
- "type": "action"
- },
- {
- "name": "teleport",
- "text": "The balor magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.",
- "type": "action"
- }
- ],
- "prof": 6
-} \ No newline at end of file