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-rw-r--r--parser/monsters/giant_goat.json70
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diff --git a/parser/monsters/giant_goat.json b/parser/monsters/giant_goat.json
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+{
+ "speed": "40 ft.",
+ "saves": [],
+ "d_resistances": [],
+ "d_vulnerabilities": [],
+ "d_immunities": [],
+ "c_immunities": [],
+ "senses": [],
+ "langs": "--",
+ "skills": {},
+ "hit_die_count": 3,
+ "hit_die_sides": 10,
+ "name": "Giant Goat",
+ "type": "beast",
+ "cr": 0.5,
+ "size": "Large",
+ "alignment": "unaligned",
+ "stats": {
+ "str": 17,
+ "dex": 11,
+ "con": 12,
+ "int": 3,
+ "wis": 12,
+ "cha": 6
+ },
+ "inventory": [],
+ "natural_armor": [
+ {
+ "name": "natural",
+ "bonus": 11
+ }
+ ],
+ "description": "",
+ "features": [
+ {
+ "name": "charge",
+ "text": "If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.",
+ "type": "feature"
+ },
+ {
+ "name": "sure-footed",
+ "text": "The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.",
+ "type": "feature"
+ },
+ {
+ "name": "ram",
+ "text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 8 (2d4 + 3) bludgeoning damage.",
+ "type": "action",
+ "attack": {
+ "name": "ram",
+ "cost": 0,
+ "damage": {
+ "dmg_type": "bludgeoning",
+ "dmg_die_count": 2,
+ "dmg_die_sides": 4
+ },
+ "weight": 0.0,
+ "range": [
+ 0,
+ 0
+ ],
+ "reach": 5,
+ "properties": [],
+ "type": "unknown",
+ "text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 8 (2d4 + 3) bludgeoning damage."
+ }
+ }
+ ],
+ "prof": 2
+} \ No newline at end of file