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{
"name": "blinding spittle",
"text": "The {NAME} spits a chemical glob at a point it can see within 15 feet of it. The glob explodes in a blinding flash of light on impact. Each creature within 5 feet of the flash must succeed on a DC {(8,PROF,CON,+,+)} Dexterity saving throw or be blinded until the end of the {NAME}'s next turn.",
"subfeatures": [
{
"trigger": [ "action" ],
"conditions": [
[ "N is within radius X of N", "point in space", "15'", "self" ],
[ "N can see N", "self", "point in space" ]
],
"effects": [{
"target": "creatures",
"effect conditions": [
[ "N is within radius X of N", "point in space", "5'", "creature" ],
[ "N fails dc X ABILITY save by at least X", "creature", "(8,PROF,CON,+,+)", "dexterity", 0 ]
],
"effect": [ "set N = N", "creature.BLINDED", 1 ],
"duration": "End of self next turn",
"recharge": "5-6"
}]
}
]
}
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