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{
"entry": "creatures",
"speed": "40 ft.",
"saves": [
"dex",
"con",
"int",
"wis",
"cha"
],
"d_resistances": [],
"d_vulnerabilities": [],
"d_immunities": [
{
"type": "poison",
"qualifiers": []
}
],
"c_immunities": [
{
"type": "charmed",
"qualifiers": []
},
{
"type": "poisoned",
"qualifiers": []
}
],
"senses": [
"darkvision 60 ft."
],
"langs": "Celestial, Common",
"skills": {},
"hit_die_count": 15,
"hit_die_sides": 10,
"name": "Guardian Naga",
"type": "monstrosity",
"cr": 10.0,
"size": "Large",
"alignment": "lawful good",
"stats": {
"str": 19,
"dex": 18,
"con": 16,
"int": 16,
"wis": 19,
"cha": 18
},
"inventory": [],
"observant": false,
"givenName": "NAME",
"hpMax": -1,
"hp": -1,
"natural_armor": {
"name": "natural",
"bonus": 18
},
"text": "",
"features": [
{
"entry": "feature",
"name": "rejuvenation",
"text": "If it dies, the naga returns to life in 1d6 days and regains all its hit points. Only a wish spell can prevent this trait from functioning.",
"type": "feature"
},
{
"entry": "feature",
"name": "spellcasting",
"text": "The naga is an 11th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks), and it needs only verbal components to cast its spells. It has the following cleric spells prepared: \nCantrips (at will): **_mending, sacred flame, thaumaturgy_** \n1st level (4 slots): **_command, cure wounds, shield of faith_** \n2nd level (3 slots): **_calm emotions, hold person_** \n3rd level (3 slots): **_bestow curse, clairvoyance_** \n4th level (3 slots): **_banishment, freedom of movement_** \n5th level (2 slots): **_flame strike, geas_** \n6th level (1 slot): **_true seeing_**",
"type": "spells",
"spellcasting_ability": "wis",
"innate": false,
"levels": [
{
"slots": 0,
"spells": [
"mending",
"sacred flame",
"thaumaturgy"
]
},
{
"slots": 4,
"spells": [
"command",
"cure wounds",
"shield of faith"
]
},
{
"slots": 3,
"spells": [
"calm emotions",
"hold person"
]
},
{
"slots": 3,
"spells": [
"bestow curse",
"clairvoyance"
]
},
{
"slots": 3,
"spells": [
"banishment",
"freedom of movement"
]
},
{
"slots": 2,
"spells": [
"flame strike",
"geas"
]
},
{
"slots": 1,
"spells": [
"true seeing"
]
}
]
},
{
"entry": "feature",
"name": "bite",
"text": "_Melee Weapon Attack:_ +8 to hit, reach 10 ft., one creature. _Hit:_ 8 (1d8 + 4) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.",
"type": "attack",
"attack": {
"entry": "item",
"type": "weapons",
"name": "bite",
"cost": -1,
"damage": [
{
"dmg_die_count": 1,
"dmg_die_sides": 8,
"dmg_type": "piercing",
"is_or": false
}
],
"weight": -1.0,
"range": [
0,
0
],
"reach": 10,
"properties": [],
"weapon_type": "unknown",
"text": ", and the target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.",
"toHitOverride": null,
"dmgBonusOverride": null,
"abilityOverride": null
}
},
{
"entry": "feature",
"name": "spit poison",
"text": "_Ranged Weapon Attack:_ +8 to hit, range 15/30 ft., one creature. _Hit:_ The target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.",
"type": "attack",
"attack": {
"entry": "item",
"type": "weapons",
"name": "spit poison",
"cost": -1,
"damage": [],
"weight": -1.0,
"range": [
15,
30
],
"reach": 0,
"properties": [],
"weapon_type": "unknown",
"text": "The target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.",
"toHitOverride": null,
"dmgBonusOverride": null,
"abilityOverride": null
}
}
],
"prof": 4
}
|