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path: root/parser/monsters/giant_crocodile.json
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{
  "speed": "30 ft., swim 50 ft.",
  "saves": [],
  "d_resistances": [],
  "d_vulnerabilities": [],
  "d_immunities": [],
  "c_immunities": [],
  "senses": [],
  "langs": "--",
  "skills": {
    "Stealth": 2
  },
  "hit_die_count": 9,
  "hit_die_sides": 12,
  "name": "Giant Crocodile",
  "type": "beast",
  "cr": 5.0,
  "size": "Huge",
  "alignment": "unaligned",
  "stats": {
    "str": 21,
    "dex": 9,
    "con": 17,
    "int": 2,
    "wis": 10,
    "cha": 7
  },
  "inventory": [],
  "natural_armor": [
    {
      "name": "natural",
      "bonus": 14
    }
  ],
  "description": "",
  "features": [
    {
      "name": "hold breath",
      "text": "The crocodile can hold its breath for 30 minutes.",
      "type": "feature"
    },
    {
      "name": "multiattack",
      "text": "The crocodile makes two attacks: one with its bite and one with its tail.",
      "type": "action"
    },
    {
      "name": "bite",
      "text": "_Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.",
      "type": "action",
      "attack": {
        "name": "bite",
        "cost": 0,
        "damage": {
          "dmg_type": "piercing",
          "dmg_die_count": 3,
          "dmg_die_sides": 10
        },
        "weight": 0.0,
        "range": [
          0,
          0
        ],
        "reach": 5,
        "properties": [],
        "type": "unknown",
        "text": "_Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target."
      }
    },
    {
      "name": "tail",
      "text": "_Melee Weapon Attack:_ +8 to hit, reach 10 ft., one target not grappled by the crocodile. _Hit:_ 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.",
      "type": "action",
      "attack": {
        "name": "tail",
        "cost": 0,
        "damage": {
          "dmg_type": "bludgeoning",
          "dmg_die_count": 2,
          "dmg_die_sides": 8
        },
        "weight": 0.0,
        "range": [
          0,
          0
        ],
        "reach": 10,
        "properties": [],
        "type": "unknown",
        "text": "_Melee Weapon Attack:_ +8 to hit, reach 10 ft., one target not grappled by the crocodile. _Hit:_ 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone."
      }
    }
  ],
  "prof": 3
}