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{
"speed": "20 ft.",
"saves": [],
"d_resistances": [],
"d_vulnerabilities": [],
"d_immunities": [],
"c_immunities": [],
"senses": [
"darkvision 120 ft."
],
"langs": "Gnomish, Terran, Undercommon",
"skills": {
"Investigation": 1,
"Perception": 1,
"Stealth": 1
},
"hit_die_count": 3,
"hit_die_sides": 6,
"name": "Gnome, Deep (Svirfneblin)",
"type": "humanoid (gnome)",
"cr": 0.5,
"size": "Small",
"alignment": "neutral good",
"stats": {
"str": 15,
"dex": 14,
"con": 14,
"int": 12,
"wis": 10,
"cha": 9
},
"inventory": [
{
"name": "chain shirt",
"type": "armor",
"text": "chain shirt armor"
},
{
"name": "war pick",
"type": "weapon",
"text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 6 (1d8 + 2) piercing damage."
}
],
"natural_armor": [],
"description": "",
"features": [
{
"name": "stone camouflage",
"text": "The gnome has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.",
"type": "feature"
},
{
"name": "gnome cunning",
"text": "The gnome has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.",
"type": "feature"
},
{
"name": "spellcasting",
"text": "The gnome's innate spellcasting ability is Intelligence (spell save DC 11). It can innately cast the following spells, requiring no material components: \nAt will: **_nondetection_** (self only) \n1/day each: **_blindness/deafness_**, **_blur_**, **_disguise self_**",
"type": "spellcasting",
"spellcasting_ability": "int",
"innate": true,
"levels": [
{
"slots": 0,
"spells": [
"nondetection"
]
},
{
"slots": 1,
"spells": [
"blindness/deafness",
"blur",
"disguise self"
]
}
]
},
{
"name": "poisoned dart",
"text": "_Ranged Weapon Attack:_ +4 to hit, range 30/120 ft., one creature. _Hit:_ 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
"type": "action",
"attack": {
"name": "poisoned dart",
"cost": 0,
"damage": {
"dmg_type": "piercing",
"dmg_die_count": 1,
"dmg_die_sides": 4
},
"weight": 0.0,
"range": [
30,
120
],
"reach": 0,
"properties": [],
"type": "unknown",
"text": "_Ranged Weapon Attack:_ +4 to hit, range 30/120 ft., one creature. _Hit:_ 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
}
}
],
"prof": 2
}
|