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{
"speed": "30 ft.",
"saves": [],
"d_resistances": [],
"d_vulnerabilities": [],
"d_immunities": [],
"c_immunities": [],
"senses": [
"darkvision 60 ft."
],
"langs": "Common, Goblin",
"skills": {
"Stealth": 2
},
"hit_die_count": 2,
"hit_die_sides": 6,
"name": "Goblin",
"type": "humanoid (goblinoid)",
"cr": 0.25,
"size": "Small",
"alignment": "neutral evil",
"stats": {
"str": 8,
"dex": 14,
"con": 10,
"int": 10,
"wis": 8,
"cha": 8
},
"inventory": [
{
"name": "leather",
"cost": 1000,
"ac": 11,
"strength": 0,
"disadvantage": false,
"weight": 10.0,
"type": "light"
},
{
"name": "shield",
"cost": 1000,
"ac": 2,
"strength": 0,
"disadvantage": false,
"weight": 6.0,
"type": "shield"
},
{
"name": "scimitar",
"cost": 2500,
"damage": {
"dmg_type": "slashing",
"dmg_die_count": 1,
"dmg_die_sides": 6
},
"weight": 3.0,
"range": [
0,
0
],
"reach": 5,
"properties": [
"finesse",
"light"
],
"type": "martial melee weapons",
"text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) slashing damage."
},
{
"name": "shortbow",
"cost": 2500,
"damage": {
"dmg_type": "piercing",
"dmg_die_count": 1,
"dmg_die_sides": 6
},
"weight": 2.0,
"range": [
80,
320
],
"reach": 0,
"properties": [
"ammunition",
"two-handed"
],
"type": "simple ranged weapons",
"text": "_Ranged Weapon Attack:_ +4 to hit, range 80/320 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage."
}
],
"natural_armor": [],
"description": "",
"features": [
{
"name": "nimble escape",
"text": "The goblin can take the Disengage or Hide action as a bonus action on each of its turns.",
"type": "feature"
}
],
"prof": 2
}
|