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path: root/parser/monsters/goblin.json
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{
  "speed": "30 ft.",
  "saves": [],
  "d_resistances": [],
  "d_vulnerabilities": [],
  "d_immunities": [],
  "c_immunities": [],
  "senses": [
    "darkvision 60 ft."
  ],
  "langs": "Common, Goblin",
  "skills": {
    "Stealth": 2
  },
  "hit_die_count": 2,
  "hit_die_sides": 6,
  "name": "Goblin",
  "type": "humanoid (goblinoid)",
  "cr": 0.25,
  "size": "Small",
  "alignment": "neutral evil",
  "stats": {
    "str": 8,
    "dex": 14,
    "con": 10,
    "int": 10,
    "wis": 8,
    "cha": 8
  },
  "inventory": [
    {
      "name": "leather",
      "type": "armor",
      "text": "leather armor"
    },
    {
      "name": "shield",
      "type": "armor",
      "text": "shield armor"
    },
    {
      "name": "scimitar",
      "type": "weapon",
      "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) slashing damage."
    },
    {
      "name": "shortbow",
      "type": "weapon",
      "text": "_Ranged Weapon Attack:_ +4 to hit, range 80/320 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage."
    }
  ],
  "natural_armor": {
    "name": "",
    "bonus": 0
  },
  "description": "",
  "features": [
    {
      "name": "nimble escape",
      "text": "The goblin can take the Disengage or Hide action as a bonus action on each of its turns.",
      "type": "feature"
    }
  ],
  "prof": 2
}