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{
"speed": "30 ft.",
"saves": [],
"d_resistances": [],
"d_vulnerabilities": [],
"d_immunities": [],
"c_immunities": [],
"senses": [
"darkvision 60 ft."
],
"langs": "Common, Orc",
"skills": {
"Intimidation": 1
},
"hit_die_count": 2,
"hit_die_sides": 8,
"name": "Orc",
"type": "humanoid (orc)",
"cr": 0.5,
"size": "Medium",
"alignment": "chaotic evil",
"stats": {
"str": 16,
"dex": 12,
"con": 16,
"int": 7,
"wis": 11,
"cha": 10
},
"inventory": [
{
"name": "hide",
"type": "armor",
"text": "hide armor"
},
{
"name": "greataxe",
"type": "weapon",
"text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 9 (1d12 + 3) slashing damage."
},
{
"name": "javelin",
"type": "weapon",
"text": "_Melee or _Ranged Weapon Attack:__ +5 to hit, reach 5 ft. or range 30/120 ft., one target. _Hit:_ 6 (1d6 + 3) piercing damage."
}
],
"natural_armor": {
"name": "",
"bonus": 0
},
"description": "",
"features": [
{
"name": "aggressive",
"text": ". As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.",
"type": "feature"
}
],
"prof": 2
}
|