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path: root/parser/monsters/scout.json
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{
  "speed": "30 ft.",
  "saves": [],
  "d_resistances": [],
  "d_vulnerabilities": [],
  "d_immunities": [],
  "c_immunities": [],
  "senses": [],
  "langs": "any one language (usually Common)",
  "skills": {
    "Nature": 2,
    "Perception": 2,
    "Stealth": 2,
    "Survival": 2
  },
  "hit_die_count": 3,
  "hit_die_sides": 8,
  "name": "Scout",
  "type": "humanoid (any race)",
  "cr": 0.5,
  "size": "Medium",
  "alignment": "any alignment",
  "stats": {
    "str": 11,
    "dex": 14,
    "con": 12,
    "int": 11,
    "wis": 13,
    "cha": 11
  },
  "inventory": [
    {
      "name": "leather",
      "type": "armor",
      "text": "leather armor"
    },
    {
      "name": "shortsword",
      "type": "weapon",
      "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage."
    },
    {
      "name": "longbow",
      "type": "weapon",
      "text": "_Ranged Weapon Attack:_ +4 to hit, ranged 150/600 ft., one target. _Hit:_ 6 (1d8 + 2) piercing damage."
    }
  ],
  "natural_armor": [],
  "description": "Scouts are skilled hunters and trackers who offer their services for a fee. Most hunt wild game, but a few work as bounty hunters, serve as guides, or provide military reconnaissance.",
  "features": [
    {
      "name": "keen hearing and sight",
      "text": "The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.",
      "type": "feature"
    },
    {
      "name": "multiattack",
      "text": "The scout makes two melee attacks or two ranged attacks.",
      "type": "action"
    }
  ],
  "prof": 2
}