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{
"speed": "30 ft.",
"saves": [],
"d_resistances": [],
"d_vulnerabilities": [],
"d_immunities": [],
"c_immunities": [],
"senses": [],
"langs": "any one language (usually Common)",
"skills": {
"Intimidation": 1
},
"hit_die_count": 5,
"hit_die_sides": 8,
"name": "Thug",
"type": "humanoid (any race)",
"cr": 0.5,
"size": "Medium",
"alignment": "any non-good alignment",
"stats": {
"str": 15,
"dex": 11,
"con": 14,
"int": 10,
"wis": 10,
"cha": 11
},
"inventory": [
{
"name": "leather",
"type": "armor",
"text": "leather armor"
},
{
"name": "mace",
"type": "weapon",
"text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 5 (1d6 + 2) bludgeoning damage."
},
{
"name": "heavy crossbow",
"type": "weapon",
"text": "_Ranged Weapon Attack:_ +2 to hit, range 100/400 ft., one target. _Hit:_ 5 (1d10) piercing damage."
}
],
"natural_armor": {
"name": "",
"bonus": 0
},
"description": "Thugs are ruthless enforcers skilled at intimidation and violence. They work for money and have few scruples.",
"features": [
{
"name": "pack tactics",
"text": "The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.",
"type": "feature"
},
{
"name": "multiattack",
"text": "The thug makes two melee attacks.",
"type": "action"
}
],
"prof": 2
}
|